Tier 1 · UI

UI Factory

HUD, panels, menus and full screens that inherit the game's pipeline.

1 · Project & game

2 · Art pipeline & model

Auto uses the pipeline's preferred model (nano-banana-pro).
BPO_PANO · BPO Pano

3 · References, Character DNA & G Shield

Character DNA — identity is preserved over novelty
Reference images (0 selected)Upload references

4 · What to produce

Production run
5
generation items · each its own job item (~30s each, 2 in parallel)
FACTORY UI
PIPELINE BPO_PANO
MODEL Auto (model router)
DNA —
G SHIELD OFF
REFERENCES 0

Runs in the background. You can leave and come back — assets appear one by one as they finish; failed items can be retried individually.